- slide
- jump
- grapple
- items ×10
GAMEPLAY
Movement and items
Slide, grapple, jumps, about ten items, elimination rounds and a camera that keeps every player in frame.
A platform racing and fighting game for up to 4 players, local and online.
Slide, grapple, jumps, about ten items, elimination rounds and a camera that keeps every player in frame.
Deterministic simulation at 60 ticks/s, adaptive input delay and rollback. Chosen after testing and measuring four architectures.
Automatically generated navigation graph, maneuvers imagined with the real physics, three difficulty levels.



Levels, menus, HUD, skins and Spine animations.



